Professional Adobe Flex 2
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Rich Tretola (Indianapolis, IN) is a programmer who specializes in developing rich internet applications using Flash and Flex with Java (Hibernate) for data persistence and the Cairngorm framework. He has written a number of articles on Flex, and his most recent thoughts can be found on his Flex website, EverythingFlex.com.

Simon Barber (Cape Town, South Africa) is a web developer and founder of ThoughtFaqtory, where they develop rich internet applications for clients large and small. Simon is well-known in the Flex community and has been working with the technology since its earliest alphas.

Renaun Erickson (Las Vegas, NV) is a RIA developer specializing in Flex, ColdFusion and PHP. He is an Adobe Community Expert and active in the community through his popular blog and the Las Vegas Adobe User Group.

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Acknowledgments.

Introduction.

Part I: Getting Started.

Chapter 1: Introducing Flex 2.0.

Chapter 2: Introducing Flex Builder 2.0.

Chapter 3: Flex 2.0 Basics.

Chapter 4: Using Flex Builder 2.0.

Part II: Developing in Flex 2.0.

Chapter 5: Programming Languages.

Chapter 6: Building User Interfaces.

Chapter 7: Customizing the User Interface.

Chapter 8: Flex UI Topics.

Chapter 9: Flex Data.

Chapter 10: Flex Charting.

Chapter 11: Data Access.

Part III: Creating and Extending Flex Components.

Chapter 12: Creating MXML Components.

Chapter 13: Flex Component Properties.

Chapter 14: Flex Components.

Chapter 15: Custom Formatter, Validator, and Effect Components.

Part IV: Programming ActionScript 3.0.

Chapter 16: Overview of ActionScript Programming.

Chapter 17: Data Types and Classes.

Part V: Building and Deploying Flex 2.0 Applications.

Chapter 18: Building and Deploying Flex Applications.

Chapter 19: Debugging and Testing.

Chapter 20: Deploying Flex Applications.

Part VI: Advanced Flex 2.0.

Chapter 21: Using the Cairgorm Framework.

Chapter 22: Using the Flex-Ajax Bridge.

Chapter 23: Using the ActionScript 3.0 Libraries.

Chapter 24: Using ColdFusion/Flex Connectivity.

Part VII: Integration Techniques.

Chapter 25: Rich Media Integration.

Chapter 26: Integration with External Applications.

Appendix A. Flex 2.0.1.

Index.

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