Designing 3D Graphics: How to Create Real-Time 3DModels for Games and Virtual Reality
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More About This Title Designing 3D Graphics: How to Create Real-Time 3DModels for Games and Virtual Reality

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JOSH WHITE is founding partner of Vector Graphics and an expert in the area of real-time 3D modeling. He has extensive experience in very diverse areas of 3D modeling, including mechanical engineering simulations, computer game modeling, fluid flow simulations, and virtual world creation. He has contributed artwork to over 20 commercial games, and trains other professional computer game artists in basic and advanced modeling techniques.

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Development Teams in Commercial Projects.

The Basics of 3D Computer Graphics.

Getting Our Feet Wet.

Exploring 3D Studio as a Real-Time Modeler.

Advanced Tool Studies.

Mapping.

Creating Textures.

Modeling Specific Types of Objects.

Animation.

All About Graphics Engines.

VRML.

RT3D Environment Design.

Index.
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