Designing High-Powered Os/2 Warp Version 3 Applications: The Anatomy of Multithreaded Programs
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More About This Title Designing High-Powered Os/2 Warp Version 3 Applications: The Anatomy of Multithreaded Programs

English

DAVID E. REICH is a Development Manager with IBM's OS/2 development team. He is also a regular columnist and contributing editor for OS/2 Developer. A well-known speaker at international OS/2 user groups and conferences, he has traveled the world, teaching classes and helping developers write high-quality OS/2 applications. His previous books include Designing OS/2 Applications and OS/2 Presentation Manager Programming, both available from Wiley.

English

WHY OS/2?

OS/2 as an End-User Platform.

Why Program for OS/2?

OS/2 as a Development Platform.

OVERALL APPLICATION DESIGN.

Good Programs Have Good Up-Front Design.

OS/2 Kernel Architecture.

Presentation Manager, Graphics, and the User Interface.

OS/2 Warp for the PowerPC.

Features for Your Application.

Application Structure.

USING BUILDING BLOCKS OR YOUR APP WILL CRUMBLE.

Block Design and Architecture.

Designing the User Interface.

Where's the Beef?

MAKING IT HAPPEN.

The Development Environment.

Prototyping the User Interface.

Building the Core Function.

Using Advanced Functions.

Non-English-Language Support.

PERFORMANCE.

Base Tuning.

Visual Tuning.

TESTING AND CODE CHANGE.

Testing Methodology.

Code Change.

INSTALLATION PROGRAMS.

Designing the Installation Program.

Summary and Conclusion.

Bibliography.

Index.

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