Mastering Autodesk Maya 2011
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Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS, and currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Maya 2009, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush, all from Sybex.

English

1 Working in Maya.

2 Virtual Film Making with Maya Cameras.

3 NURBS Modeling in Maya.

4 Polygon Modeling.

5 Animation Techniques.

6 Animating with Deformers.

7 Rigging and Muscle Systems.

8 Paint Effects and Toon Shading.

9 mental ray Lighting.

10 mental ray Shading Techniques.

11 Texture Mapping.

12 Rendering for Compositing.

13 Introducing nParticles.

14 Advanced nDynamics.

15 Fur, Hair, and Clothing.

16 Maya Fluids.

17 Mel and Python.

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