Professional Xcode 3
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More About This Title Professional Xcode 3

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James Bucanek is a professional software engineer who has developed for Apple computers since its inception. He is a contributing author or technical editor for several Mac OS X books and is currently involved in the full-time development of native applications for Mac OS X.

English

INTRODUCTION xxvii

CHAPTER 1: INSTALLING XCODE 1

The Xcode Installer 2

Running the Installer 3

Upgrading Xcode 6

Removing and Reinstalling Xcode 7

Summary 8

CHAPTER 2: THE GRAND TOUR 9

The Project 9

Menus 12

Editors 12

Searching, Symbols, and Refactoring 13

Getting Help 15

Building 16

Getting It Right 17

Collaboration and Version Control 18

Summary 18

CHAPTER 3: XCODE LAYOUT 19

Project Layout 22

Groups & Files 24

Details, Details 32

Info Windows 35

Toolbars 37

Status Bar and Favorites Bar 38

Activity Viewer Window 39

Summary 39

CHAPTER 4: THE PROJECT 41

Creating a New Project 42

Project Settings 50

Summary 51

CHAPTER 5: SOURCES 53

References 54

Source Item Types 58

Source Item Attributes 60

Organizing Sources 63

Creating New Source Files 71

Creating an Empty File 75

Adding Existing Items 75

Removing Source Items 80

Reorganizing Sources 80

Summary 85

CHAPTER 6: EDITING TEXT 87

Windows and Panes 88

The Editor Pane 94

Display Options 99

Navigation Within a File 104

Editing 113

Shell Scripts 118

Spell Checking 119

File Encoding 122

Localizing Files 123

Printing 125

Services 126

Summary 126

CHAPTER 7: SYNTAX-AWARE EDITING 127

Code Sense 128

Syntax Coloring 130

Code Folding 134

Indenting Text 136

Code Completion 142

Text Macros 146

Editing Symbol Names 148

Summary 150

CHAPTER 8: SEARCHING 151

Searching and Replacing Text in a Single File 152

Searching and Replacing Text in Multiple Files 154

Search Patterns 160

Search History 172

Find Results Smart Group 173

Search Shortcuts 174

Searching Lists 175

Summary 177

CHAPTER 9: CLASS BROWSER 179

Navigating the Class Browser 179

Class Browser Option Sets 182

Browser Shortcuts 184

Summary 184

CHAPTER 10: REFACTORING 185

Refactoring Workflow 186

C and Objective-C Transformations 188

Updating a Project to Objective-C 2.0 197

Refactoring Pitfalls 198

Summary 200

CHAPTER 11: SNAPSHOTS 201

Taking Snapshots 202

Managing Snapshots 203

Deleting Snapshots 206

Summary 206

CHAPTER 12: HELP AND DOCUMENTATION 207

The Documentation Window 208

Sample Projects 214

Searching Documentation 215

Documentation Shortcuts 221

Man Pages 223

Customizing Help 223

The Xcode Community 226

Summary 227

CHAPTER 13: INTERFACE BUILDER 229

What Is Interface Builder? 230

Interface Builder Workflow 233

Interface Builder’s Interface 236

Creating a Nib Document 239

Opening Sister Localizations 243

Creating Objects 243

Copying, Duplicating, and Deleting Objects 245

Selecting Objects 245

Configuring Objects 250

Connecting Objects 262

Custom Classes 269

Placeholder Objects 274

Decomposing an Interface 277

Importing and Exporting Classes 277

Nib Document Formats 278

Customizing Interface Builder 280

Summary 283

CHAPTER 14: CLASS MODELING 285

Creating a Class Model 287

Class Model Browser 291

Class Model Diagram 292

Editing a Class Model 297

Summary 307

CHAPTER 15: DATA MODELING 309

Technology 310

Terminology 311

Creating a Data Model 312

Data Modeling Interface 318

Creating an Instant Interface 326

Migrating Data Schemas 327

Creating NSManagedObject Subclasses 334

Exporting Class Methods 336

Importing Data Models 337

Summary 337

CHAPTER 16: TARGETS 339

Targets vs. Sub-Projects 340

The Anatomy of a Target 343

Target Types 346

Creating a Target 349

Build Phases 353

Build Rules 359

Dependencies 364

Build Settings 367

Jam-Based Target Editor 367

Properties 369

Products 371

Executables 371

Summary 372

CHAPTER 17: BUILDING PROJECTS 373

Starting and Stopping a Build 374

Clean Builds 378

Partial Builds 380

The Build Window 381

Build Preferences 387

Build Locations 389

Build Location Strategies 392

Build Settings 393

Build Configurations 401

Editing Build Settings 402

Editing Build Configurations 409

Configuration Settings Files 410

Moving Build Settings Around 412

Environment Settings 413

Customizing the Build 414

The xcodebuild Tool 429

Xcode Automator Actions 431

Distributed Builds 432

Summary 436

CHAPTER 18: DEBUGGING 437

Running Your Application 438

Debug Anytime, Anywhere 440

Built to be Debugged 442

Debugging Executables 446

Attaching to Running Executables 447

In-Editor Debugging 449

The Debugger Window 453

Controlling the Debugger 460

The Mini-Debugger 464

Breakpoints 465

Examining Data 480

Data Formatters 484

Watchpoints 490

Changing Data and Code 491

Debugger Console 493

Shared Libraries 494

Custom Executables 496

Debugger Preferences 500

Debugging Aides 506

Summary 509

CHAPTER 19: PERFORMANCE ANALYSIS 511

Performance Basics 512

Preparing for Analysis 514

Shark 514

Instruments 525

Summary 548

CHAPTER 20: UNIT TESTING 549

How Unit Tests Work 550

Getting Started with Unit Tests 551

Adding a Unit Test Target 553

Creating a Unit Test 560

Debugging Unit Tests 572

Summary 575

CHAPTER 21: SHARING SOURCE 577

Sharing via Xcode 578

Source Trees 579

Source Control 582

Source Control vs. Snapshots 615

Summary 615

CHAPTER 22: USING THE ORGANIZER 617

Project & Sources 618

Using Organizer Actions 621

Devices 629

iPhone Development 636

Summary 637

CHAPTER 23: CUSTOMIZING XCODE 639

Xcode Preferences 640

Key Bindings 641

Using an External Editor 646

Text Macros 649

Expert Preferences 656

Templates 665

User Scripts 674

AppleScript 681

Resetting Your Xcode Customizations 683

Summary 683

INDEX 685

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