Professional Palm OS Programming
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Lonnon R. Foster is a programmer and writer who has spent the past nine years creating desktop applications, database front ends, Web sites, communications software, technical documentation, and handheld applications. He has been developing Palm OS applications almost as long as the platform has existed, starting with his first Pilot 5000 and progressing to more complicated wireless software for Symbol’s 1700 series. Lonnon fills his sparse free time with tactical tabletop gaming, recreational Perl coding, and reading everything he can get his hands on.

Glenn Bachmann is a noted author of several books and articles on Palm OS programming and mobile computing. Glenn is also president and founder of Bachmann Software, a leading provider of wireless file management, networking, backup, and printing software products for Palm OS, Pocket PC, and Symbian handheld computing platforms. Founded in 1994, Bachmann Software (www.bachmannsoftware.com) has established itself as a leading contributor to the mobile and wireless economy through its utility software products and partnerships with many of the key companies in the mobile computing arena. Bachmann’s PrintBoy, FilePoint, Mobile Backup, and Mobile Utilities are among the best-selling software utilities for handhelds and smartphones.

English

Introduction.

Chapter 1: The Palm OS Success Story.

Chapter 2: Understanding the Palm OS.

Chapter 3: Introducing the Development Tools.

Chapter 4: Writing Your First Palm OS Application.

Chapter 5: Debugging Your Program.

Chapter 6: Creating and Understanding Resources.

Chapter 7: Building Forms and Menus.

Chapter 8: Programming User Interface Elements.

Chapter 9: Managing Memory.

Chapter 10: Programming System Elements.

Chapter 11: Programming Graphics.

Chapter 12: Programming Multimedia.

Chapter 13: Programming Alarms and Time.

Chapter 14: Programming Tables.

Chapter 15: Storing and Retrieving Data.

Chapter 16: Manipulating Records.

Chapter 17: Using Secondary Storage.

Chapter 18: Sharing Data Through the Exchange Manager.

Chapter 19: Using the Serial Port.

Chapter 20: Communicating Over a Network.

Chapter 21: Learning Conduit Basics.

Chapter 22: Building Conduits.

Chapter 23: Programming Navigation Hardware.

Chapter 24: Odds and Ends.

Glossary.

Index.

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