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More About This Title Software Design: From Programming to Architecture
- English
English
- A helpful project threaded throughout the book enables readers to apply what they are learning
- Presents a modern and applied approach to software design
- Numerous design patterns with detailed explanations provide essential tools for technical and professional growth
- Includes extensive discussion of UML with many UML examples
- English
English
Eric J. Braude Associate Professor of Computer Science and Coordinator of the Master of Science in Software Development. PhD, Columbia University MS, University of Miami MS, University of Illinois BSc, University of Natal.
- English
English
Acknowledgments.
Prologue: The Software Process.
PART I: DESIGN PRINCIPLES, THE UNIFED MODELING LANGUAGE, AND CODE-LEVEL DESIGN.
Chapter 1. Programming Review and Introduction to Software Design.
Chapter 2. Object-Orientation.
Chapter 3. The Unified Modeling Language.
Chapter 4. Design Principles I: Correctness and Robustness.
Chapter 5. Design Principles II: Flexibility, Reusability, and Efficiency.
PART II: DESIGN PATTERNS.
Chapter 6. Introduction to Design Patterns.
Chapter 7. Creational Design Patterns.
Chapter 8. Structural Design Patterns.
Chapter 9. Behavioral Design Patterns.
PART III: COMPONENTS.
Chapter 10. Introduction to Components.
Chapter 11. JavaBeans.
Chapter 12. Microsoft Assemblies.
PART IV: OBJECT-ORIENTED ANALYSIS AND DESIGN.
Chapter 13. Requirements and Domain Classes.
Chapter 14. Architectures and Frameworks.
References.
Index.