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More About This Title Games that Boost Performance (with CD)
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English
From one of the world?s foremost game designers comes a book that contains a collection of newly-designed and field-tested games. Steve Sugar shows how, with practice and learning reinforcement, these dynamic games can enhance individual and team development in the areas of prioritizing, problem solving, decision-making, communication, and collaboration. A valuable Game-to-Outcome chart helps facilitators match the appropriate game to the desired learning outcome and intended audience. Also included are a CD-ROM and instructor?s guide, handouts, and overhead masters you can easily reproduce.
Use these games to analyze company culture, help new teams break the ice, or to fine-tune communication. Order your copy today!
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The Authors
Steve Sugar teaches management courses at the University of Maryland Baltimore County. He is the author or coauthor of Games That Teach, Games That Teach Teams, and Retreats That Work, all from Pfeiffer.
Carol Willett is the Chief Learning Officer at the General Accounting Office in Washington, D.C. She is the coauthor of Lost in Cyberspace from Pfeiffer.
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Contents of the CD-ROM xi
Introduction: Getting the Most from This Resource 1
Engaging Grim Grownups 2
Identify Performance-Improvement Goals 3
Typical Workplace Situations 7
Selecting Your Game 11
Developing Game Content 13
Setting Up and Running a Game 16
Post-Game Debriefing: Harvesting Learning Through Facilitation 22
Keys to Effective Learning 23
Final Thoughts 28
30 GAMES TO BOOST PERFORMANCE
Best of the Wurst 31
Cash Box 41
Champions 57
Clue Less 71
Counter Intelligence 83
Double Play 97
Dragon Squares 109
Floor Plan 119
Floor Teams 137
Friendly Persuasion 151
Ghostwriter 159
Hard Case 167
Having a Bad Hair Day 179
The Hello Effect 187
Improbable Headlines 195
Initial Assumptions 203
Listen Up 213
Newscast 223
Passport 233
Proxy 241
Rear View Mirror 249
Sandwiches 265
Scavenger Bingo 273
Second Mouse Gets the Cheese 285
Smack Down 293
Speed Dial 301
Splitting Hares 309
Tattoo 319
Team Poker 325
Virtual X-Change 339
About the Authors 353
How to Use the CD-ROM 355
Contents of the CD-ROM
NOTE TO READER:
Wiley also publishes its books in a variety of electronic formats and by print-on-demand. Some material included with standard print versions of this book may not be included in e-books or in print-on-demand. If the version of this book that you purchased references media such as CD or DVD that was not included in your purchase, you may download this material at http://booksupport.wiley.com. For more information about Wiley products, visit http://www.wiley.com.
BEST OF THE WURST
Player Instructions
CASH BOX
Player Instructions
Product Manager’s Instruction Sheet
Product Manager’s Worksheet
Advisor Instruction Sheets
Final Product Sheet
Facilitator’s Solution Sheet
CHAMPIONS
Player Instructions
Question Sheet #1: Sales Management
Question Sheet #2: Stress Management
Question Sheet #3: Time Management
Facilitator’s Answer Sheet
CLUE LESS
Player Instructions
Time Card
Master Time Card
Additional Scenario
COUNTER INTELLIGENCE
Player Instructions
Game Sheet
DOUBLE PLAY
Player Instructions
Worksheet
Sample Word Changes
DRAGON SQUARES
Player Instructions
Game Sheet
FLOOR PLAN
Player Instructions
Planner Instruction Sheet
Floor Manager Instruction Sheet
Floor Team Instruction Sheet
Directions Sheet
Solution Sheets
FLOOR TEAMS
Player Instructions
Floor Team X Instructions
Floor Team O Instructions
Planning Grid
Solution Sheets
FRIENDLY PERSUASION
Player Instructions
Award Criteria
GHOSTWRITER
Player Instructions
Ballot Sheets
HARD CASE
Player Instructions
Game Chart
Answer Sheets
Sample Case Study
HAVING A BAD HAIR DAY
Player Instructions
List of Annoying Events
THE HELLO EFFECT
Player Instructions
Mood Cards
Response Sheets
IMPROBABLE HEADLINES
Player Instructions
Samples
INITIAL ASSUMPTIONS
Player Instructions
Sample Puzzle Sheet
Puzzle Sheets
LISTEN UP
Player Instructions
Sample I
Sample II
Team Worksheet
NEWSCAST
Player Instructions
Guidelines
Presentation Ballot
Sample Case
PASSPORT
Player Instructions
PROXY
Player Instructions
Response Sheets
REAR VIEW MIRROR
Player Instructions
Obstacle Grids
SANDWICHES
Player Instructions
SCAVENGER BINGO
Player Instructions
Game Sheet
Item Checklist
Alternate Versions
SECOND MOUSE GETS THE CHEESE
Player Instructions
SMACK DOWN
Player Instructions
SPEED DIAL
Player Instructions
Planning Sheet
SPLITTING HARES
Player Instructions
Problem Worksheet
Facilitator Guide
TATTOO
Player Instructions
Planning Sheet
TEAM POKER
Player Instructions
Ranking Chart
Score Sheet
VIRTUAL X-CHANGE
Player Instructions
Master Game Sheet
Game Sheets
Message Sheets
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—Dr. Caela Farren, author, Who’s Running Your Career?
“When I am struggling to find a game to help a client to see something more clearly, I turn to Steve and Carol’s book. It is filled with great ideas. But, even more importantly, their games offer a springboard for my own creativity.”
—Rick Maurer, author, Why Don’t You Want What I Want?